Tag: Gods

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  • Religion

    This is a world of many gods. _Many_ gods. More than you might like to keep track of, but let's keep things simple for now. There are racial pantheons in the world, but generally they all worship facets of two specific pantheons, what some could call …

  • Religion in Rasenna

    Rasennans are true pantheists, praying to whatever god may oversee their latest endeavor as the mood takes them. Families often pass on favored prayers, lucky idols or symbols, or other hereditary religious trappings almost as if they were superstitions. …

  • The Seven and Twenty

    As history would have it, the world was formed by a family of gods called the Older Gods. These deities set about ruling their creation as they saw fit, and for a time were even-handed and fair. However, their rule eventually grew petty and malicious, and …

  • Chaneth

    Chaneth, Lady of the Harvest, is the Earth Mother of agriculture, crops, rain and growing weather. She is a generally benevolent figure, and holds a seat among the Higher Nine. But despite her overall depiction as a generous and kindly figure, Chaneth can …

  • Broucka

    *Broucka*, Verdant Father, is the Wood that Walks, the god of nature’s cycles, deep wilderness, the changing seasons and all manner of vegetation. He is the chief patron of druids, and not a commonly-worshipped power in any city. He is often shown as a …

  • Alvoran

    *Alvoran*, the Beast Brother, is the patron of animals and hunters alike, and to a lesser extent a protector of travelers. He is a god of the wild lands, yet also a manifestation of nature’s merciful side. His faith is popular in rural areas. Alvoran may …

  • Dardekan

    *Dardekan*, the Sage Smith, is patron of smithing, crafts, learning and wisdom. He is wise and gentle, and all those who create things or celebrate knowledge find his favor; smiths, artisans, scholars and scribes all pray to him for guidance. Dardekan …

  • Evrel

    *Evrel*, Patron of Rest, is the youngest of the Seven-and-Twenty. He is a god of healing and peace, of mercy and forgiveness. His priests are the most accomplished healers in all Valan, but the majority have taken oaths of pacifism. He is commonly …

  • Kaeal

    *Kaeal*, Sunbow, is the god of the sun, light, purity, prophecy, falconry and archery. He is a sworn foe of the impure and undead, but does not oppose darkness in all its forms — the moon-goddess Shessa is his sister, and the two are on good (if distant) …

  • Kylir

    *Kylir*, Lady of Inspiration, Lady of Colors, governs music, arts, song and beauty. She is perhaps the most fickle of the Higher Nine, although she loves beauty and despises suffering. Artists, poets, musicians and romantics all venerate her. Kylir is …

  • Larra

    *Larra*, Lifegiver, is the goddess of life and birth, of family and children. She is a common household goddess, prayed to by those who desire to better their loved ones’ welfare or to raise a healthy, loving family. She is also a deity of water, the …

  • Lierce

    *Lierce*, Heartbinder, is the goddess of love, as well as the patron of strength of body and mind alike. She encourages her followers to love unselfishly and passionately, to devote themselves to true love rather than selfish lusts, and to offer their …

  • Valysa

    *Valysa*, Queen of Paladins, The Invincible Shield, is the goddess of guardians and justice, the most stalwart defender of good and purity in their own right. She is often invoked as a civic deity or town’s protector, as she favors those who defend non- …

  • Urvan

    *Urvan*, Lord of Rules, is the antithesis of Taltikka. His is the province of law, rulership and fate itself, and his rivalry with his sister is mirrored in the faiths of both. He is a popular state religion in many orderly societies, and his priests are …

  • Goreador

    Goreador (pronounced like _toreador_) is the Master of Battles, one of the three gods of conflict. Soldiers pray to [[Valysa]] for protection in battle, and to keep their loved ones safe; they pray to [[Mal Zath]] for might and glory and the ruin of their …

  • Jaulckem

    *Jaulckem*, Duke of Coins, Emperor of Prosperity, is the god of the wealthy and those who seek plenty in their lives. He governs all forms of prosperity, from material wealth to an abundance of food and drink, and is the patron god of merchants. He often …

  • Qullon

    Qullon is one of the most primal of the Seven-and-Twenty. He is a god of storm and ocean, river and wind. Like the sky and the sea, he can be calm and idyllic in the morning, and a howling fury in the evening. Force of nature that he is, he stands among …

  • Shessa

    Shessa is the goddess of night and the moon, not all-powerful, but as strong from sunset to sunrise as any god can be. In lesser aspects, she is also the goddess of shadows and secrets, and a patron to thieves, night watchmen, lycanthropes, and those who …

  • Syndra

    *Syndra*, Silverhand, is the enigmatic goddess of magic, sorcery, the stars and enigmas and mysteries of all sorts. Magi across all lands revere her as the source of their power. She appears as a lovely woman with stars in her hair (or encircling her brow …

  • Taltikka

    _"Great and Clever Taltikka, Fortune Queen, Trickster Prince, we beseech you to look down upon us with favor, to be generous with your good fortune and kind with your ill, to laugh at our foibles and not at our fates. We accept the risks of your attention …

  • Theht

    Almost all of Rasenna knows _of_ Theht, and who she is, but not quite so many know her all that well. Most are aware of her as the goddess of death and time, and seek to learn nothing more; the superstitious are fond of saying that “asking too many …

  • Namaluk

    Namaluk’s every aspect is cold: she is the goddess of winter and ice, she is the patron deity of the undead, and she claims sovereignty over the sphere of vengeance. When an unquiet corpse rises from its grave to vent its wrath on those who wronged it in …

  • Aaziphon

    Aaziphon, Master of Chains, is the god of slavery, conquest and tyranny. His is the credo of rule by compulsion, of law enforced by strength. His priests are known as iron-handed, cruel men and women who seek nothing less than subjugation of their enemies …

  • Hothos

    Hothos, the Hooded, is the god of deception, fear, darkness and nightmare. Perhaps the most cunning of all the gods, his intrigues reach far and touch all. Many people have heard tales of his dark-cloaked priests, but few have actually seen Hothossan …

  • Mal Zath

    Mal Zath, the Blood Bull, is the lightning-god of war and slaughter and rage. He is credited as the creator of the minotaur race. He is a popular god of war in cultures that take an aggressive approach to conquest. His allegiance is with the Lower Nine, …

  • Phouth

    Phouth (pronounced to rhyme with “oath”) is one of the most dreaded members of the Lower Nine. For all that people fear war and murder and slavery and wildfire, these ills are sometimes far away. But the danger of sickness and hunger is ever-present. At …

  • Rakthur

    Rakthur, the Thorngod, the Lord of Misery, is the god of unnature, misery, despair and evil at its most elemental. His followers are typically dark-souled individuals willing to sacrifice everything in the name of power. Many of this most "favored" are no …

  • Xacshi

    Xacshi, the Devourer, is the goddess of fire, destruction and insanity. Wherever she dances, destruction follows in her wake. Her clergy includes simple fire-priests interested in serving the power of her element, anarchistic firebrands, apocalyptic cults …

  • Zamalla

    Zamalla, Queen of Knives, Firstslayer, claims murderers, assassins and the gold-greedy as her worshippers. The scorpion-blooded goddess of murder, avarice, hatred and spite, she claims a secretive, insular and fanatical sect of followers. She often …